
#340 overall
Introduction to Human-Computer Interaction
Coursera
2 recommenders · 2 threads · recommended in 2 years, 2016–2018 · score 1.5
An introductory Coursera course on human-computer interaction, covering the principles of designing interfaces around how people use software and how UX work fits into the development process. It is offered as a standalone course and as part of an interaction design specialization.
Commenters suggest it as a starting point for UX thinking, calling it useful if you are building websites or apps and recommending it before books on UX design.
Recommendations by year
20062026
I've done a few from coursera and the best MOOC's I have taken are:
Machine Learning = really good overview of ML, well explained. I did this first but struggled with some of the maths, so took maths refreshers afterwards
Calculus 1 - I have never had a maths class where the Professors made the content so interesting and with such enthusiasm.
Human-Computer Interaction - worth doing if you are building websites / apps
There are many books talking about UX/UI design, but most of them are quite abstract and do not tell you, when exactly, on which stage of your software development process to apply the knowledge they present. This often leads to a typical mistake done by developers, that I've seen in too many projects, when UI design is considered at later stages of the project, when they are starting coding the UI and all the backend is already done. Because of that, the process is equally important and needs some of your attention.
To achieve really good results in UX design, to do it at the right time, I'd recommend to start not from the books, but from the interaction design specialization on Coursera at https://en.coursera.org/specializations/interaction-design or you can take just intro - https://en.coursera.org/learn/human-computer-interaction. You can take the courses for free and they'll give you the necessary mindset and understanding of process. You'll find that product design actually starts from UX, not ends with it and it defines the necessary requirements framework for the system architecture, which you can use later in combination with BDD/DDD. After that course you can start reading the books (Steve Krug, Don Norman, Alan Cooper, indeed!) and platform guidelines (my favorites are for Google Material Design and Microsoft's Modern UI).
It will be great if someone here recommends some books or articles about UX design process and integration of it into popular agile methodologies.